![]() Since we've already prepared our character set in the previous tutorial, you can simply open your Adobe Illustrator document that has your original vector objects if it's not open already, and we can begin adding glyphs to our font. This panel allows us to create a simple font without leaving Adobe Illustrator. Under Windows > Extensions, you'll be able to open the Fontself Maker panel. Once you see the message below, restart Adobe Illustrator and your extension will have been installed. My instructions involved going to File > Script > Other Scripts in order to load the script. Once you've purchased and downloaded it, you'll find a zip folder with instructions for installation. If you're working with Fontself, you'll need to install the script. Check out the market's font category for inspiration for your personal designs. ![]() This tutorial should easily prepare you to create simple and fun fonts that can be sold as digital assets on Envato Market. The first will use Fontself, a paid Adobe Illustrator extension, and the second will use FontForge, an open-source font-creation program. In this tutorial we'll explore two fantastic methods of creating a custom font with our vector letterforms. Check out part one if you haven't already! We've planned out our letter set, gone over ways to refine the font design, and prepared files for use in a font-making program, all from the comfort of Adobe Illustrator. I'm going to be giving the punctuation characters and symbols all the same qualities and serifs as the rest of the font too, a lot of variations on the Cards font don't do this, and have standard sans-serif special characters, something I thought was lazy.If you're a designer or illustrator who's more comfortable creating glyphs in Adobe Illustrator, this tutorial is right up your alley! This tutorial is part two of two. These are subtle things though, nothing you'd notice at 12pt and probably nothing you'd even notice unless you compared the fonts side by side at a large size.Īnyways, my work continues, hopefully by next week I can have the next ten characters done, which is captial U-Z, question mark, exclamation mark, percentage, and ampersand. I'm really also trying to give them nice refined curves that don't look wonky or excessive, as a lot of Goudy Medieval's curves didn't really add much to the font. The others are pretty much supposed to look exactly like characters from Morrowind's bitmap font. Much better looking than the capital R from the fonts on my computer I think. The ones that differ are the Q and R, the H in the last screenshot was also different from the fonts I have on my computer, but this was in effort of making it resemble the H in the bitmap version of the font.įunnily enough, my R is actually based on the R in the font Plantagenet Cherokee, a basic, serif R, but I gave it the same serifs and qualities of the rest of the font so it looks consistent. So I've worked on this more since last week, and finished another ten characters, capital K to capital T.Ī few of these differ a little from the fonts I have on my computer, those being Goudy Medieval, Magic Medieval, and two variations of Magic Cards. That is my initial target, it'll be a fair bit of work but it'll be really nice to have an Open Source version of this font. My target is a font that contains all the characters in the game's Magic Cards font as well as the Cyrillic characters in the fonts pvdk linked. ![]() I'm basically trying to match up the fonts I have to the original font export as best I can then tracing the closest match. I'm tracing based off of the various versions of Magic Cards I have on my computer and the image exports scrawl provided. I'll try to trace at least one letter every so often. I've dubbed the font "Open Magicka" as a play on "Magic Cards". I got the capital A finished just to test the waters. I imagine all the characters we need will be covered in Latin and Cyrillic though.ĮDIT 2: I begun tracing today, my method of tracing in flash then importing the letters into FontForge as. eps exports from flash into fontforge just fine, so I should be able to trace, export, and import into fontforge, position, and save.įor reference, how many locales has Morrowind been translated/ported to? I know there's a Russian and a French version, I think a polish version too, but a good comprehensive list would be nice. I was just going to retrace the letters from one of the Cyrillic variants linked by pvdk.ĮDIT: Thanks for the image scrawl, I will get to tracing soon.
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